top of page

GAMING IS ITS OWN REWARD

  • Writer: Henk van der Wath
    Henk van der Wath
  • Jul 1, 2016
  • 2 min read

As this year’s Games for Change Festival draws to an end this month in New York, I am struck by how far the movement has come. While this particular organization is perhaps a bit overrated as the “Go-To Dashboard” for this community, there is no doubt that Serious Gaming in general has truly gone viral and is now a force to be reckoned with.

From its modest beginnings in 2003 at a Washington conference sponsored by the Woodrow Wilson School, this movement has grown exponentially and is now a multibillion dollar industry, with arms reaching into science, research and technology, health, public policy and business education. President Obama plays “Words With Friends” when alone in the White House. This is clearly an idea whose time has come.

Through our own forays into serious gaming, mainly through our conflict resolution game for elementary school kids (ww.coolschoolgame.com) and our Negotiation App for business executives negotiating deals (https://www.rationalgames.com/games/). Rational Games has also become at least a small player in this field.   And the deeper we go into it, the more we are awed by its power.

Following Malone and Lepper (as well as some recent postings by Andrew Hughes at the University of Cincinnati), I have become increasingly interested in the difference between extrinsic and intrinsic motivators in games. The extrinsic ones are fairly well known by now: feedback, rewards, jazzy surprises, control but also challenge, levels and badges. We all thrive on the feeling of advancement and recognition, tangible evidence of our success.

But I am more interested in intrinsic motivators, when the game becomes its own reward. This is what James Carse calls an “infinite” game, one that does not depend on winning and losing and where the player simply takes delight in the play. This also comes closer to the win-win philosophy of negotiation that I teach. Negotiation is seen not as a chess match but as a dance. And the need for bells and whistles falls away.

Viewed this way, the field for new applications for gamified learning is rich indeed. I have had my own great experience with language training (www.duolingo.com) and with brain stimulation games devised by neuroscientists at www.lumosity.com. But how about taking it further, to teach music and dance, yoga and meditation? One day, there will also be games for games themselves, meaning game design.

The play never ends.

Recent Posts

See All
TO CHOOSE OR TO DECIDE

Dear Readers: Today I am happy to present a guest blogger, my esteemed colleague and friend Ulrich Egger, founder of Egger Philips and...

 
 
 
NOTICE MORE AND EXPAND THE POSSIBLE

I have for some time been interested in the relationship between negotiation and meditation/mindfulness,  an interest spurred not only on...

 
 
 
COME TO THE FEAST

For this month’s blog, I brainstormed with a number of esteemed friends and colleagues for inspiration in my search for a new moniker for...

 
 
 

Comments

Rated 0 out of 5 stars.
No ratings yet

Add a rating
Footer image with the word 'Contact' prompting visitors to engage with Rational Games Inc. For inquiries or new project introductions, email us at mail@rationalgames.com. Connect with us on our social media channels for ongoing interaction, and register for our 'RGI Update on Playful Negotiation' to receive regular updates on negotiation topics and news about Rational Games' offerings.

To engage in conversation with us about any of these topics, or to introduce us to a new project

​​

To stay in contact, get in touch on our

social media channels

  • LinkedIn
  • Facebook

© Rational Games Inc., 2025 |  Legal Notice Privacy Policy

bottom of page